ScienceValues
Example #
ScienceValues
{
landedDataValue = 15
splashedDataValue = 10
flyingLowDataValue = 7.5
flyingHighDataValue = 6.25
inSpaceLowDataValue = 3.5
inSpaceHighDataValue = 2
recoveryValue = 1.5
flyingAltitudeThreshold = 45000
spaceAltitudeThreshold = 600000
}
Property |
Value |
Description |
landedDataValue |
Decimal |
Science multiplier for "landed" science. |
splashedDataValue |
Decimal |
Science multiplier for "splashed down" science. |
flyingLowDataValue |
Decimal |
Science multiplier for "flying low" science. |
flyingHighDataValue |
Decimal |
Science multiplier for "flying high" science. |
inSpaceLowDataValue |
Decimal |
Science multiplier for "in space low" science. |
inSpaceHighDataValue |
Decimal |
Science multiplier for "in space high" science. |
recoveryValue |
Decimal |
The recovery value for this body. It is a science multiplier as well as a multiplier for the recovery of a craft returning from this body. |
flyingAltitudeThreshold |
Decimal |
The altitude when "flying low" becomes "flying high." |
spaceAltitudeThreshold |
Decimal |
The altitude when "in space low" becomes "in space high." |