Emissive FX
The EmissiveFX portion of Kopernicus Expansion allows you to configure an emission, or glow, for the specified body.
Example #
Body
{
ScaledVersion
{
EmissiveOverlay
{
emissiveMap = Fruits/PluginData/Orange_glowmap.png
color = RGBA(193,176,10,100)
brightness = 1
transparency = 0.1
}
}
Ocean
{
Mods
{
EmissiveFX
{
color = 1.0,0.25,0,1
brightness = 1
transparency = 0.1
}
}
}
}
EmissiveOverlay
Property | Format | Description |
---|---|---|
emissiveMap | File Path | The texture defining how emissive a spot on the planet is. The default is the ScaledVersion mainTex . |
color | Color | The color of the emission. Default is white. |
brightness | Decimal | The brightness of the emission. The default is 1.25. |
transparency | Decimal | The visibility of the original texture through the glow. The default is 0.75. |
Mods/EmissiveFX
Property | Format | Description |
---|---|---|
color | Color | The color of the emission. Default is white. |
brightness | Decimal | The brightness of the emission. Default is 1.4. |
transparency | Decimal | The visibility of the original texture through the glow. Te default is 0.6. |